import scalar from "./scalar.frag";
import bilinearWrap from "./bilinearWrap.frag";
import vector from "./vector.frag";
import texture2D from "./texture2D.frag";

export function scalarSource() {
  return scalar
};
export function shaderSourceBilinearWrap() {
  return bilinearWrap
};
export function vectorSource() {
  return vector
};
export function shaderSourceTexture2D() {
  return texture2D
};
